GLOSSARY
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Safe – An operational status
of
a track in a multitrack tape recorder where that track will not go into
record when the record button is pushed for the machine.
Safe/Ready Selector - A two or
more position switch, which is usually
included on a tape machine and which, determines if each track will be
able to go into record.
Sample - 1) In digital
recording, to measure the level of a waveform at
a given instant. 2) To record a short segment of audio for the purpose
of playback later. 3) The short recording (made per definition 2).
Sample and Hold - In digital
recording, to measure the level of a
waveform at a given instant and then convert it to a voltage at that
level which will be held until another sample is taken.
Sample Dump - The copying of a
digitally recorded sample without
converting it to analog between different storage units or sound
modules thru a MIDI transmission.
Sample Playback - The
reproduction (in analog signal form) of a
recorded sample controlled as to pitch and sustain (by a MIDI signal).
Sample Rate - In digital
recording, the number of times per second that
samples are taken.
Sample Rate Conversion - The
conversion of digital audio at one sample
rate to digital audio at a different sample rate without first
converting the signal to analog.
Sampler - A device that
records and plays samples, often with features
to edit and store the samples.
Sampling Frequency - Same as
Sample Rate (the number samples taken per
second).
Sampling Synchronization Signal
- Synchronization pulses that are
generated by a digital audio tape recorder, are recorded onto the tape
and then used as a clock signal to time the sampling of the sampling
circuits.
Saturation - The point at
which the tape is fully magnetized and will
accept no more magnetization.
Sawtooth Waveform - A waveform
that jumps from a zero value to a peak
value and then gradually diminishes to a zero value for each cycle.
Schematic Diagram (Schematic) -
A diagram that shows the signal paths
and electronic components of a device.
Scratch - 1) A descriptive
term meaning "temporary". 2) A scratch vocal
is a vocal done during a basic recording session to help the musicians
play their parts. At a later date the final vocal track is overdubbed.
3) The action of a musician or disc jockey quickly moving a record back
and forth with a phono cartridge reproducing the stylus motion to
create a rhythm pattern of sound.
Scrub - The action or function
of shuttling (moving the sound track)
usually of digital audio, either forward or backward when a control is
moved off a center point either left or right.
Sealed Case - The enclosure of
a microphone diaphragm so that the back
cannot receive sound pressure changes.
Second - Short for Second
Engineer (Assistant Recording Engineer) and
used to describe the action done by a second engineer.
Second Engineer - An assistant
recording engineer.
Select - 1) A switch which
controls where an input receives its signal
from. 2) The action of choosing where an input receives its signal from.
Semi-Pro - A class of recording
equipment where professional or
near-professional performance can be obtained but the equipment is not
built to withstand the amount of continuous use that professional
equipment would be expected to receive and sometimes is missing
features needed in a professional installation.
Send – A control and buss to
feed signals from the console channels to
some outboard device such as a reverberation effects unit.
Send Level – A control
determining the signal level sent to a send buss
.
Sensitivity –The output level
produced in microphones by a standard
amount of sound pressure level.
Separation – A term used to
describe the pick up of a desired signal
compared to the pick up of an undesired signal.
Sequence – A playing of
musical events, such as pitches, sounding
of samples, and rests, automatically by some device, in a step by step
order. Also refers to the action of programming a computer to play
musical events, automatically, in a stepped order.
Sequencer – A computer which
can be programmed to play a stepped order
of musical events including playing of pitches, sounding of samples,
and rests.
Serial Data – The digital data
where all of the bits are transmitted
one after another over a single wire/connection.
Serial Interface – A plug and
cable for a computer that sends/receives
data one bit after another.
Serial Port – A jack that
sends out or receives digital data one bit
after another, through a single pin.
Series Connection – Connecting
devices (especially circuit elements) so
that the electrical signal flows from one thing to the next, to the
next, so forth.
Servo-Controlled –In motors,
using a control circuit where the actual
speed of a motor is sensed and compared to a reference (like a pulse
timing signal).
Set Up - 1) To place
microphones, instruments and the controls on
recorders/consoles, etc. for recording. 2) The way in which the
microphones, instruments and the controls on recorders/consoles, etc.
are positioned for recording.
Shelf - A frequency response
of an equalization circuit where the boost
or cut of frequencies forms a shelf on a frequency response graph. A
High-Frequency Shelf control will affect signal levels at the set
frequency and all frequencies higher than it; a Low-Frequency Shelf
control will affect signal levels at the set frequency and all
frequencies lower than it.
Shelf Filter - A name for the
circuit in an equalizer used to obtain
the shelf.
Shield - 1) The outer
conductive wrapping around an inner wire or inner
wires in a cable. 2)To protect the inner wire or inner wires in a cable
from pick up of energy given off by such things as florescent
lights.
Shielded Cable - Cable that has
a shield around an inner conductor or
inner conductors.
Shock Mount - An elastic mount
for the microphone that reduces movement
of the microphone when the stand moves (because of floor vibrations
from footsteps, etc.).
Short (Short Circuit) - A
direct connection between two points in a
circuit that (usually) should not be connected.
Short Delay - Delay times under
20 milliseconds.
Shortest Digital Path - The
routing of the digital audio signal so that
there is a minimum amount of D/A conversion, A/D conversion or Sample
Rate conversion.
Shortest Path - A technique in
recording that routes the signal through
the least amount of active (amplified) devices during recording.
Shotgun Microphone – A
microphone with a long line filter, a tube that
acoustically cancels sound arriving from the side, to make the
microphone pick up much better in one direction than in any other
direction.
Shuttle – 1) A technique of
stopping the fast winding (either
fast-forward or rewind) of tape in older tape machines where the
engineer put the tape machine in the opposite fast mode and pressed
stop after the machine just started to reverse direction. 2) Moving the
reels by hand so that the tape moves past the desired point first in
one direction, then in another direction, back and forth. 3) A control,
which moves the sound track either forward or backward when the control
is moved off a center point either, left or right.
Sibilance – Energy from a
voice centered around 7 kHz caused by
pronouncing "s", "sh" or "ch" sounds.
Sidechain – The control
circuit of a dynamics processing device.
Signal – 1) In audio, an
alternating current (or voltage) matching the
waveform of, or being originally obtained from a sound pressure wave.
2) Also in audio, an alternating current (or voltage) between 20 Hz and
20,000 Hz. 3) A digital audio bit stream.
Signal Flow – The path that a
signal moves through an audio system such
as a console.
Signal Generator – Same as
Audio Oscillator, which is a device which
puts out test tones at various frequencies for testing purposes.
Signal Path – The way in which
current does or may travel in a circuit
or through a device.
Signal Processing – Changing
the sound of the instrument or other sound
source with equalizers, limiters, compressors and other devices thereby
"processing" them to be recorded onto a master.
Signal-to-Error Ratio – The
level difference between the signal and the
noise and distortion caused by converting analog audio signals into
digital audio and then back into analog.
Signal-to-Noise Ratio – The
amount of dB lower the noise is as compared
to the signal.
Sine Wave – The waveform that
would be obtained from a vibrating source
that was vibrating at
just one frequency, for a pure tone.
Single-D – Single Port
Distance describes a microphone where there is
one distance between the port and the diaphragm.
Slap Echo – One distinct
repeat added to one or more instrument sounds
in the mix which creates a very live sound similar to what you would
hear in an arena.
Slate – The voice
recorded onto the beginning of a master tape to
identify the tune and take, or the action of making it. Also
refers to the circuit or control which allows you to slate masters.
Slave –The transport, which
adjusts speed to be in time with the master
transport when two machines are synced together.
Slide – A control that has a
knob which moves in a straight line and
which outputs part of an input voltage according to the position of the
knob.
Smart FSK – An FSK or Frequency
Shift Key sync signal where the
beginning of each measure has an identification message giving the
measure number.
SMPTE – Society of Motion
Picture and Television Engineers, a
professional society. Also refders to a term loosely used to mean SMPTE
Time Code.
SMPTE Time Code – A
standardized timing and sync signal specified by the
Society of Motion Picture and Television Engineers.
Snare –Short for Snare Drum,
the medium size drum directly in front of
a sitting drummer which has metal strands drawn across the bottom head
which rattle when the drum is hit. Also refers to the metal strands
stretched across the bottom head of the snare drum.
Sock Cymbal –- An alternate
name for High-Hat, a double cymbal on a
stand which can be played with a foot pedal or by the top cymbal being
hit with a stick.
Soft Knee –- Generic name for
dbx Corporation's registered trade name
of Over-Easy, named for the gradual change of compression ratio
around the threshold making it difficult to detect when compression is
taking place.
Soft Knob - Short for Software
Knob; a knob used in computer-controlled
devices which has a different function depending on the programming of
the computer.
Soft Sound Source – A
low-volume instrument such as an acoustic guitar.
Soldering – The action of
making connections with solder, a soft
mixture of metals used to make a bond between two metal surfaces by
melting.
Solid State – In electronics,
using transistors and semiconductor
devices rather than tubes.
Solo –1) A circuit in a
console that allows just one channel (or
several selected channels) to be heard or to reach the output. 2) In
music, the instrument or segment where an instrument is the featured
instrument for a short period, often playing a melody. 2) An original
Copy Code (protective digital signal recorded with the digital audio
bits) which was developed by Phillips to prevent making a digital copy
of a copy made from a CD thereby helping prevent illegal bootlegging.
Solo Switch – A switch that
activates the solo function, allowing just
selected channels to be heard or to reach the output.
Song Pointer – Short for MIDI
Clock With Song Pointer, time data in the
MIDI signal that advances one step each 1/24 of a beat used to sync two
sequencers together and which also has a number signal for each measure
indicating the number of measures into the tune).
Sound – Moving pressure
variations in air caused by something vibrating
between 20 times a second and 20,000 times a second or similar
variations in other substances like water. Also refers to any audio
signal regardless of its energy form.
Sound Absorption/Acoustical Absorption
-- the action or quality of a
surface or substance to absorb sound rather than reflect it.
Sound Blanket - A thick
blanket that can be put on floors or hung to
help prevent sound reflections.
Sound Effects - Sounds like
door closings, wind, etc. added to film or
video shots; sounds other than dialogue, narration or music.
Sound File (Soundfile) - A
digital audio recording that can be stored
in a computer or on a digital storage medium (such as a hard disc).
Sound Level - A shortening of
the term Sound Pressure Level (a measure
of the sound pressure created by a sound).
Sound Level Meter – A device
that measures the sound pressure levels.
Sound Module – The
signal-generator portion of a synthesizer or a
sample playback unit that sends out an audio signal according to
incoming MIDI messages and does not have keys to play it.
Sound Patch – Full name of the
term Patch
Sound Pressure Level (SPL) – A
measure of the sound pressure present;
dB above the Threshold of Hearing (.0002 Microbars).
Sound Pressure Wave –Alternate
compressions, compacting together, and
rarefactions or the spreading apart of air particles moving away from
something that is vibrating between 20 and 20,000 times a second or a
similar occurrence in another substance like water.
Sound Quality – A microphone
characteristic of how well the diaphragm
movement matches the pressure changes of a sound pressure wave reaching
it, especially sudden changes.
Sound Source – Something that
vibrates between 20 times a second and
20,000 times a second and therefore makes a sound pressure wave.
Sound Tools – A trademark of
DigiDesign for a digital audio editing
system.
Sound Track - The audio
recording, especially the audio recording
on film or video tape.
Sound Wave – Short for Sound
Pressure Wave (a wave of pressure changes
moving away from something that is vibrating between 20 times a second
and 20,000 times a second).
Source – Input mode on a tape
machine where the meters and the output
of the machine's electronics will be the signal arriving at the input
connector.
Space Echo – An effect of
repeating echoes of a sound.
Spaced Cardioid – A far-distant
micing technique of placing cardioid
microphones a distance apart (usually about 6 inches) pointing away
from each other by 90 degrees.
Spaced Omni – Placing two
microphones with omnidirectional patterns 4
to 8 feet apart where one microphone picks up the left side and one
microphone picks up the right side.
Spaced Pair – Any two
microphones spaced to get a stereo pickup
especially using the Spaced Omni or Spaced Cardioid techniques.
SPDIF – Sony/Phillips Digital
Interface, a standard for sending and
receiving digital audio signals using the common RCA connector.
Speaker – A device that
changes electrical signals to sound which can
be heard; a transducer changing the electrical audio signal into a
sound pressure wave.
Speaker Out Direct – Feeding
the signal from the speaker output of an
instrument amplifier to the recording console without using a
microphone.
Speed of Sound – The wave
velocity the time it takes for one point of
the waveform to travel a certain distance of a sound pressure wave,
1130 feet per second at 70 degrees Fahrenheit.
Spin Control – A British term
for Feedback Control, a control that
determines the amount of delayed signal sent back to the input of a
delay line, used in repeat echo effects.
SPL – An abbreviation of Sound
Pressure Level, referring to a pressure
of .0002 microbar, considered to be the Threshold of Hearing.
Splice – To assemble
previously cut pieces of recording tape with
special tape on the back side.
Splicing Block – A device that
holds tape to cut it to make splices.
Split Keyboard - Keys of a
synthesizer or keyboard controller will play
one sound and others will play a second sound.
Spot Erase - The action or
function of erasing a very small segment of
one track (or several tracks) of a multitrack recording by disengaging
the normal tape drive system while the machine is in record; the
engineer moves the tape by hand or by using a shuttle control.
Spring Reverb - A device that
simulates reverberation by driving a
spring, driving it like a loudspeaker cone, and picking up the spring's
vibrations with a contact microphone.
Square Wave – A wave shape
where the voltage rises instantly to one
level, stays at that level, instantly falls to another level and stays
at that level, and finally instantly rises to its original level to
form each cycle.
ST – Safety Take, indicating a
take done after a take of acceptable
quality had been recorded.
Stage – 1) In Reverberation
Effects Devices, an echo added before the
reverberation to simulate echoes that would come from a concert stage.
2) In amplifiers, one section of components that has a particular
function. 3) The partially enclosed or raised area where live musicians
perform.
Stage Monitor – The speaker on
a stage for the performers to hear
themselves and to hear what the other musicians are playing on stage -
the equivalent of a cue system for performers.
Standard Operating Level - An
Operating Level, or the maximum average
level that should not be exceeded in normal operation, which is widely
used or widely referred to.
Standing Wave – An acoustic
signal between two reflective surfaces with
a distance that is an even multiple of one-half of the wavelength of
the signal's frequency.
Step Program/Step Mode/Step Time
– To program a sequencer one note at a
time with the rhythm that the time value of one step is set to.
Stereo – A recording or
reproduction of at least two channels where
positioning of instrument sounds left to right can be perceived.
Stereo Image – The perception of the different sound sources being far
left, far right or any place in between.
Stereo Micing – Placement of
two or more mics so that their outputs
give a stereo image.
Stretched String Instruments –
Instruments that use stretched strings
to generate the tones such as guitars, violins and pianos.
Strike –- To put away equipment
and clean-up after a session.
Subcode – Control information
bits that are recorded along with digital
audio and can be used for control of the playback deck .
Subframe - A unit smaller than
one frame in SMPTE time code.
Submaster/Sub-Master –The
fader which controls the level of sound from
several channels during mix down or recording.
Submaster Assignment/Sub-Master
Assignment – The choosing of what buss
(and therefore what sub-master) the console channel will feed to;
usually accomplished by pressing a button in the Switch Matrix.
Submix – A mix of audio
signals that is treated as one channel or two
channels (for a stereo image) in a mix.
Subtractive Synthesis – The
generation of harmonically rich waveforms
by various methods and then filtering those waveforms to remove
unwanted harmonics to create the sound.
Sum – A signal that is the mix
of the two stereo channels at equal
level and in phase.
Sum and Difference Signals –
When the two stereo channels are mixed at
equal levels and in phase, the sum signal is created.
Super-Cardioid Pattern – A
microphone pattern with maximum sensitivity
on axis and least sensitivity approximately 150 degrees off axis.
Surround Sound – A technique
of recording and playback of sound used in
film where the sound has a front to back quality as well as side to
side perspective.
Sustain – A holding out of the
sounding of a pitch by an
instrument. The level that a sound will continue to play at when
a synthesizer key is held down.
Sweetening – Musical parts that
are overdubbed to complete the music of
the recording, especially the melodic instruments such as strings
and/or horns.
Switch – A device that makes
and/or breaks electrical connections.
Switch Matrix – A series of
switches, usually arranged in push button
rows and columns, which allow any input module to be connected to any
output buss.
Switchable Pattern Microphone –
A microphone which will have more than
one directional pattern depending upon the position of the pattern
switch.
Sync – The circuits in a
multitrack tape recorder which allow the
record head to be used as a playback head for those tracks already
recorded. Also refers to the running of two devices, such as two tape
decks, in time with one another.
Sync Box – A slang name for Sync Conversion Unit.
Sync Conversion Unit – A
device which takes several different kinds of
sync signals and puts out several kinds of sync signals, allowing a
device like a sequencer to be driven by a sync signal it doesn't
recognize.
Sync Level /Sync Gain – A
control on a multitrack tape recorder to
adjust the reproduce level when the machine is in the sync playback
mode, using the record head as a reproduce head for tracks already
recorded.
Sync Pulse – A pulse or a rise
and then fall in amplitude that is used
for synchronizing two tapes or film and audio tape, especially those
recorded by the sync head of a Nagra tape recorder.
Sync Word Bits – A series of
bits in the SMPTE time code to identify the
end of a frame.
Synchronization –The running
of two devices (such as two tape decks) in
time with one another.
Synthesizer – A musical
instrument that artificially (using
oscillators) generates signals to simulate the sounds of real
instruments or to create other sounds not possible with real
instruments.
System Exclusive – A number of
bits in a MIDI transmission allowing
data to be transmitted that will only be recognized by a unit of a
particular manufacturer.
System Exclusive Bulk Dump – A
System Exclusive Bulk Dump is the
transmission of internal synthesizer settings as a manufacturer
specified system exclusive file from a synth to a sequencer or from a
sequencer to a synth.